Location from Undertale / Deltarune by Toby Fox
The monster capital where Asgore waits — a quiet city that tells you the story of Asriel and Chara as you walk through it, preparing you for the ending you've chosen.
New Home is the Underground's current capital, named by Asgore with his characteristic naming ability. It is structurally identical to the Ruins ('Home') — same layout, same architecture, emphasizing that Asgore recreated what he and Toriel built together. The walk through New Home is one of the game's most powerful sequences. Monsters in every house tell you the story of Asriel and Chara — their friendship, their plan, their deaths, and Asgore's declaration of war. By the time you reach the castle, you understand why Asgore does what he does, even if you can't forgive it. The Judgment Hall is here — the golden corridor where Sans weighs your actions before you face Asgore.
A grey, quiet city that mirrors the Ruins in layout but feels emptier, more somber. The path through leads to Asgore's castle. The houses are familiar — same architecture as Toriel's home but scaled up, populated by monsters who tell you the royal family's story as you pass.
Also known as: The Capital, Asgore's Castle