Undertale / Deltarune
by Toby Fox
Undertale is an RPG where every enemy can be defeated without violence — or destroyed completely. Your choices permanently affect the world, the characters remember your actions across saves, and the game's meta-awareness of being a game creates one of the most unique narrative experiences in gaming. Deltarune continues the themes in a connected but distinct world.
72 characters, locations, and items in this world codex.
Characters
- Alphys — The Royal Scientist — a brilliant, anxious lizard who watches anime at work, created a killer robot by accident, and hides a basement full of horrors
- Annoying Dog — A small white dog who absorbs artifacts, steals bones, sleeps on your inventory, and is Toby Fox's self-insert — the game's creator living inside his
- Asgore Dreemurr — The King of All Monsters — a towering, gentle giant who declared war on humanity in grief, collected the souls of children he didn't want to kill, and
- Berdly — The self-proclaimed Number One Student — a pompous blue bird who credits himself for Noelle's grades, simps for Susie, and accidentally becomes brave
- Burgerpants — A nineteen-year-old fast food employee whose life is a living nightmare — working for Mettaton, dealing with customers, and making faces that shouldn'
- Chara — The first human to fall into the Underground — a child who hated humanity, loved monsters, and made a plan with their best friend that got them both k
- Flowey — A cheerful little flower who wants to teach you how the world works — and the world works like this: it's KILL or BE KILLED. (He's also the dead princ
- Frisk — The eighth human to fall into the Underground — a child whose name you don't learn until the very end, whose personality is whatever you choose it to
- Gerson — An ancient turtle shopkeeper who fought in the Human-Monster War and now sells junk in Waterfall — the Underground's grumpy living history book.
- Greater Dog — A tiny white dog inside a suit of armor that is approximately 400% too large — the Royal Guard's most powerful and most pettable member.
- Grillby — A bartender made of fire — silent, dignified, and the keeper of Sans's infinite unpaid tab.
- Jevil — The court jester who went mad and decided everyone else was imprisoned while he alone was free — I CAN DO ANYTHING!
- King of Spades — Lancer's tyrannical father — a Darkner king who rules through fear, resents the Lightners who abandoned his world, and threatens his own son to mainta
- Kris — Deltarune's protagonist — a quiet human teen in a town of monsters who rips their own SOUL out of their body at night, and nobody can quite tell if th
- Lancer — A round little spade boy on a flaming bicycle who keeps trying to be a villain and keeps accidentally being the most lovable character in the Dark Wor
- Mad Dummy — A ghost possessing a cotton dummy who is FURIOUS that you either hit their cousin's dummy or DIDN'T hit their cousin's dummy — there is no correct opt
- Mettaton — The Underground's only TV star — a ghost in a robot body who hosts quiz shows, cooking shows, and murder mystery shows, all of which end with him tryi
- Monster Kid — Undyne's biggest fan — an armless kid who trips over everything and follows you through Waterfall because they think you're as cool as their hero.
- Muffet — The spider clan's enterprising leader — five eyes, six arms, two teapots, and a bake sale whose prices would make a loan shark blush.
- Napstablook — A ghost who lies on the ground and listens to sad music — the most depressed, most polite, and most unexpectedly cool character in the Underground.
- Nice Cream Guy — A blue bunny who sells ice cream with compliments written on the wrapper — the Underground's most wholesome entrepreneur.
- Noelle Holiday — A sweet, anxious reindeer girl with a crush she can't confess and ice magic she doesn't know how to control — until someone makes her use it, and the
- Nubert — Everyone loves Nubert. My man!
- Papyrus — THE GREAT PAPYRUS — a skeleton of IMMENSE TALENT and UNQUESTIONABLE COOLNESS who will DEFINITELY be inducted into the Royal Guard any day now, probabl
- Queen — The Cyber World's ruler — a computer-brained monarch who speaks in Autocorrect, drinks battery acid, and genuinely believes she's helping everyone by
- Ralsei — The Prince from the Dark — a fluffy, kind-hearted Darkner who waited alone in an empty kingdom for the heroes of prophecy to arrive, and who might kno
- River Person — The hooded ferry operator who sings cryptic songs and says things like 'Beware of the man who speaks in hands' — the Underground's most unsettling tax
- Rouxls Kaard — THE DUKE OF PUZZLES — a self-proclaimed puzzle master whose puzzles are terrible, whose accent is fake, and whose dedication to being annoying is genu
- Rudy Holiday — Noelle's hospitalized father — a warm, funny reindeer dad who plays video games from his hospital bed and whose illness hangs over Deltarune like a qu
- Sans — A smiling skeleton in a blue hoodie who tells bad puns, sells fried snow, and happens to be the hardest boss fight in the game — if you're the kind of
- Seam — A retired cat shopkeeper who was once the Card Kingdom's court magician — now he sells items and drops hints about a darkness that's coming while tell
- Shyren — A shy monster who sings beautiful music but can barely bring herself to perform — until you sing with her and the entire Underground becomes her audie
- Spamton — A [BIG SHOT] — a broken puppet salesman dangling from invisible strings who screams about deals and freedom and 1997 and just wants to be a [BIG SHOT]
- Starwalker — The Original Starwalker.
- Susie — A purple monster who starts Deltarune by threatening to bite your face off and ends it as the most loyal friend you've ever had — the school bully who
- Swatch — Queen's loyal butler and bartender — a sophisticated bird-like Darkner who mixes color-coded drinks and maintains standards even when his boss is bein
- Tasque Manager — A cat-like enforcer of ORDER in the Cyber World — she manages Tasques (cat minions), demands productivity, and will NOT tolerate disorganization.
- Temmie — hOI!!! im tEMMIE!! — a vibrating, semi-literate cat-dog creature whose entire species shares a name, a face, and an overwhelming enthusiasm for COLLEG
- The Amalgamates — The True Lab's hidden shame — monsters injected with determination who melted together into pitiful, terrifying creatures that still remember their fa
- Toriel — The kindest monster in the Underground — a Boss Monster who left her throne, her husband, and her kingdom to stand in the Ruins and make absolutely su
- Undyne — The head of the Royal Guard — a fish warrior who suplexes boulders for exercise, trains by jumping off cliffs, and will absolutely destroy you unless
- W.D. Gaster — The Royal Scientist who fell into his own creation and was shattered across time and space — a mystery that spans both games and may be pulling every
Locations
- Blook Acres — The ghost family's neighborhood — Napstablook's house, Mettaton's old house, a snail farm, and the lingering sadness of a family that drifted apart.
- Card Kingdom — Chapter 1's Dark World — a playing-card-themed realm ruled by a tyrannical King, explored by a reluctant prophecy fulfillment team.
- Castle Town — Ralsei's kingdom — a Dark World hub that starts empty and fills with Darkners from every sealed fountain, becoming the one place in the dark that feel
- Cyber World — Chapter 2's Dark World — a neon-lit digital realm of pop-ups, search engines, and a Queen who drinks battery acid and speaks in Autocorrect.
- Dark Fountains — Geysers of dark energy that create entire worlds from the objects around them — and someone keeps opening new ones.
- Grillby's — A warm bar in a cold town — where Sans never pays his tab, monsters play poker, and the fire elemental bartender says nothing but means everything.
- Hometown — Deltarune's quiet starting town — where monsters and humans live together on the surface, where nothing exciting happens, and where Dark Fountains kee
- Hotland — A volcanic industrial zone where Alphys runs her lab, Mettaton runs his shows, and the conveyor belts never stop moving you toward spectacle.
- Judgment Hall — The golden corridor where Sans stands and weighs your sins — beautiful, quiet, and the site of either the game's most peaceful conversation or its har
- MTT Resort — Mettaton's hotel — the last stop before the CORE, where Burgerpants suffers behind a counter and Sans tells you to take a break.
- New Home — The monster capital where Asgore waits — a quiet city that tells you the story of Asriel and Chara as you walk through it, preparing you for the endin
- Queen's Mansion — The Cyber World's palace — a maze of rooms where Queen holds court, Swatch mixes drinks, and Noelle is held as an involuntary guest of honor.
- Snowdin — A cozy underground town perpetually covered in snow — where skeletons tell puns, dogs guard the peace, and everyone knows everyone at Grillby's.
- Spamton's Shop — A dumpster in Cyber City — where the Underground's most unhinged salesman makes his last stand between madness and a deal he can't close.
- Temmie Village — hOI!!! welcom to... TEM VILLAGE!!! — a hidden settlement of vibrating cat-dog creatures whose economy runs on college tuition.
- The Barrier — The magical wall sealing monsters underground — breakable only with seven human SOULs, standing between an entire civilization and the sky they've nev
- The CORE — A maze-like facility at the Underground's heart — built by Gaster, powered by geothermal energy, and haunted by the ghost of its creator's ambition.
- The Ruins — The first area — ancient purple corridors where Toriel teaches you that every monster can be spared if you just... try talking to them.
- The School — Hometown's school — where Toriel teaches, Alphys teaches science, and the supply closet contains a portal to another dimension.
- The Underground — The world beneath Mount Ebott — a vast cavern system where monsters were sealed after losing the war with humanity, and where every step forward is a
- True Lab — The horror section — a dark, dripping sub-basement where Alphys's worst experiments live and where the game stops being funny for exactly long enough
- Waterfall — A bioluminescent cavern of echo flowers, ancient history, and the sound of running water — the Underground's most beautiful and most mysterious region
Items
- Butterscotch-Cinnamon Pie — A pie made with love by someone who asks whether you prefer butterscotch or cinnamon and then admits she already made it with both — the game's most h
- Devilsknife — Jevil's weapon — a scythe that can be claimed by defeating the first secret boss, and the first proof that something lurks beneath Deltarune's playful
- DT Extraction Machine — The machine Alphys built to extract DETERMINATION from human SOULs — the device that created the Amalgamates, Flowey, and every horror in the True Lab
- Gaster Blasters — Floating skull-shaped cannons that fire devastating laser beams — Sans's signature weapon, named after a scientist who doesn't officially exist.
- Real Knife — The strongest weapon in Undertale — found only on the Genocide route, belonging to the first fallen human. Its description: 'About time.'
- Shadow Crystals — Mysterious dark crystals dropped by secret bosses — collected by Seam, who warns that gathering them all will reveal something terrible.
- The Locket — A heart-shaped locket that says 'Best Friends Forever' — found in Asgore's home, belonging to the children who died there.
- The Six Human SOULs — Six children fell before you. Six children died. Their SOULs persist — color-coded hearts trapped in jars, waiting to be used as keys to freedom or we
View full codex at Simulacra.Ink