Invrisil

Location from The Wandering Inn by pirateaba

The City of Adventurers — a sprawling Human city where Named-rank adventurers make their home, theaters sell out nightly, and the criminal underworld runs as smoothly as the legitimate one.

Invrisil is what happens when a city builds its identity around the people who kill monsters for a living. The City of Adventurers is one of the largest Human settlements on northern Izril, and it draws Named-rank and Gold-rank teams from across the continent. The Adventurer's Guild here is a major hub, the taverns cater to people with blood on their armor, and the economy runs on dungeon loot, monster parts, and the spending habits of people who might die tomorrow. But Invrisil isn't just adventurers. It's theaters and playhouses that rival anything on Terandria. It's a criminal underground that operates with the efficiency of a guild. It's politics between the city's nobility, the Adventurer's Guild, and figures like Magnolia Reinhart who pull strings from their estates. The city is big enough to absorb chaos and wealthy enough to profit from it. When the magic door connected Invrisil to The Wandering Inn, it put a Human metropolis one step from a Drake Walled City. The cultural collision has been ongoing. Plays from Invrisil now draw Drake audiences. Drake goods flood Human markets. And the Named-rank adventurers who call Invrisil home now have a shortcut to the most interesting inn on Izril.

Also known as: Invrisil, the City of Adventurers

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