Character from Pikmin by Nintendo / Shigeru Miyamoto
An albino amphibian that leaps high and crashes down — the simplest attack pattern on the planet and one of the deadliest, because a single landing can flatten an entire squad.
The Wollywog has one move: jump up, crash down. That is all it does. And it is devastating. The creature leaps to a height that seems impossible for its mass, hangs at the apex for a beat — just long enough for the player to realize what is about to happen — and then slams down with enough force to crush every Pikmin in the impact zone. It does not chase aggressively. It does not use complex attack patterns. It simply occupies a space — usually near water, where non-Blue Pikmin are already at risk of drowning — and jumps on anything that enters that space. The combination of drowning danger and crushing damage makes Wollywog encounters some of the most lethal in the game. Olimar theorizes that the white variant evolved underground after juvenile specimens were carried into caves by water currents. Generations of lightless cave dwelling produced the albino coloring and flattened body. It has no tadpole stage — an evolutionary dead end, perfectly adapted to its subterranean niche and nothing else.
A pale, flattened frog-like creature with crimson eyes and white-tipped toes. An albino adaptation to cave dwelling — generations of subterranean life bleached its skin and compressed its body into a disc shape suited to navigating rocky crevices. White spots mark its back. A vestigial tail trails behind it. Its yellow cousin, the Yellow Wollywog, is rounder, brighter, and found in surface waters.
Also known as: Wollywog, Wollyhop, Yellow Wollywog