Pikmin
by Nintendo / Shigeru Miyamoto
A stranded astronaut and a battalion of tiny plant-creatures race against a 30-day countdown on a beautiful, hostile alien world. Captain Olimar crash-lands on planet PNF-404 and discovers the Pikmin — small, obedient beings who will fight, carry, and die for a stranger who fell from the sky. Thirty ship parts. Thirty days. Three colors of Pikmin. A world that looks like a nature documentary and plays like a quiet tragedy.
25 characters, locations, and items in this world codex.
Characters
- Armored Cannon Beetle — A living artillery platform wrapped in impenetrable chitin — it inhales deeply, then launches boulders that crush everything in a straight line.
- Blue Pikmin — Gill-mouthed amphibians who breathe where others drown — discovered last, needed most, and quietly heroic in how they rescue drowning Pikmin of other
- Breadbug — A bread-loaf-shaped scavenger that ignores every living thing and steals everything that isn't nailed down — the only creature on the planet whose thr
- Burrowing Snagret — A bird-headed serpent that erupts from the earth without warning — half avian, half reptilian, entirely wrong, and fast enough to pluck Pikmin from th
- Captain Olimar — A stranded freight pilot watching tiny creatures die by the dozens for his survival — a middle-aged family man whose ship logs are the loneliest natur
- Emperor Bulblax — A mountain that eats — the final boss of Pikmin 1, buried in sand with moss on its back, waiting for something small enough to be curious and close en
- Mamuta — An asymmetrical gardener that pounds Pikmin into the earth — not to kill them, but to plant them, blooming them into flowers with each strike.
- Red Bulborb — A spotted, slumbering predator that lunges awake with open jaws — the most common creature on the planet and the first thing that teaches Olimar his P
- Red Pikmin — Fire-walking soldiers with pointed noses and no fear — the first Pikmin Olimar discovers, and the ones he sends into every fight he expects to lose.
- Swooping Snitchbug — A flying nuisance that grabs Pikmin mid-march and replants them as sprouts — it never kills, only wastes time, which on a 30-day clock is its own kind
- Wollywog — An albino amphibian that leaps high and crashes down — the simplest attack pattern on the planet and one of the deadliest, because a single landing ca
- Yellow Pikmin — Ear-eared demolitionists who carry bomb-rocks with casual disregard for their own safety — the only ones who can blow open the walls blocking Olimar's
Locations
- The Distant Spring — A vast wetland where water covers everything and the danger grows every day — the largest area on the planet, where Olimar needs all three Pikmin type
- The Final Trial — A flower-filled woodland with three paths and one boss — the last area in the game, where all three Pikmin types are mandatory and the thing buried in
- The Forest Navel — An underground labyrinth lit by bioluminescent mushrooms — the belly button of the world, where Blue Pikmin wait in the dark and fire geysers line eve
- The Forest of Hope — A temperate forest where hope means eight ship parts, bomb-rock walls, and a new color of Pikmin — the area where the game stops being a tutorial and
- The Impact Site — Where the Dolphin fell and the Pikmin rose — a small, bright clearing that is both the beginning of Olimar's survival story and the place he returns t
Items
- Chronos Reactor — A device that warps the space-time continuum into fuel — advanced technology with a poetic name, sitting on a ledge that requires a color-conversion t
- Interstellar Radio — A radio that broadcasts an endless S.O.S. and fills the Dolphin with voices from space — the one ship part that fights Olimar's loneliness as much as
- Main Engine — The first part recovered and the most essential — without it, the Dolphin cannot even stand upright, let alone fly.
- Nova Blaster — A weapon capable of destroying stars, installed on a freight ship by a pilot who was drinking tea when a comet hit him — peak Pikmin absurdity.
- S.S. Dolphin — Olimar's personal ship — custom-built, beloved, smashed to pieces by a comet, and the reason thirty days matter.
- Secret Safe — The last ship part — a piggy bank full of bottle caps guarded by the largest creature on the planet, because even stranded astronauts have things they
- The Onion — The Pikmin's living mothership — part plant, part nest, part mystery — that converts dead things into new life and lifts off every sunset to keep its
- Whimsical Radar — A sonar device that reveals every ship part's location on the map — the one piece of equipment that turns blind searching into strategic recovery.
View full codex at Simulacra.Ink