Character from Fire Emblem by Intelligent Systems / Nintendo
A girl who prays for death because she believes her Crest is a curse — and who slowly, painfully, learns that the monster she fears is not inside her but in the system that taught her to fear it.
Marianne carries the Crest of the Beast — associated with a legendary monster — and she has been taught to believe it makes her cursed. She prays in the cathedral for hours, not for blessings but for release. She avoids people because she genuinely believes her presence endangers them. Her supports — especially with Hilda, who drags her into social situations by sheer force of personality — are among the game's most delicate character writing. She doesn't get better suddenly; she gets better incrementally, one act of kindness at a time, until she can look someone in the eye. Her post-timeskip transformation from withdrawn ghost to composed healer is earned through every painful conversation.
Thin and withdrawn with long pale blue hair that falls over her face and sad blue eyes that avoid direct contact. She hunches, she whispers, she makes herself as small as possible. She is always near animals, who don't judge her.
Also known as: Marianne