Character from Fallout by Interplay / Bethesda
Enclave military commander who broke with President Eden's genocidal agenda — not out of mercy, but because he believes the Enclave should rule the wasteland's population rather than exterminate it.
Autumn speaks in clipped, authoritative sentences stripped of anything resembling warmth or uncertainty. He issues orders the way other people exhale — automatically, expecting compliance, not processing the possibility of refusal. His worldview is hierarchical and absolute: the Enclave represents the legitimate continuation of the United States government, the wasteland's population are citizens whether they know it or not, and citizens require governance. Strong governance. His break with President Eden is not philosophical but practical. Eden's plan to poison the water supply and kill anyone with radiation-altered DNA would eliminate most of the wasteland's population — the very population Autumn intends to govern. He does not oppose genocide on moral grounds; he opposes it on strategic grounds. Dead subjects generate no tax revenue, staff no factories, and fight in no armies. Autumn wants an empire, not an extinction event. This makes him more dangerous than Eden, not less. A genocidal AI can be reasoned with, bargained with, shut down. A competent military commander with institutional resources and a coherent vision for authoritarian rule is a problem that does not have an off switch.
Imposing military officer in his fifties with steel-grey hair cropped short and a clean-shaven, hard-lined face that has never learned to smile convincingly. Wears an immaculate Enclave officer's uniform — dark with gold trim — maintained to a standard that seems impossible in the wasteland. Cold grey eyes that assess everything as either an asset or an obstacle. Carries a custom laser pistol and moves with rigid military precision. His boots are always polished.
Also known as: Colonel Autumn, Augustus Autumn, The Colonel