Hometown

Location from Deltarune by Toby Fox

A small town where monsters and humans live together — quiet streets, a school, a church, a flower shop, and a closet that opens into other dimensions.

Hometown is where monsters and humans live side by side as if this were always normal — because in Deltarune's timeline, it was. There's a school where Alphys teaches and Susie eats chalk. There's Asgore's failing flower shop. There's Sans's grocery that appeared out of nowhere. There's a church where Kris's family worships and a graveyard where names you might recognize appear on headstones. The town is peaceful in the way that small towns are peaceful: everyone knows each other's business, gossip moves faster than news, and the real dramas are divorces and school projects. But there's also a bunker at the edge of town that won't open. There are supply closets that lead to other worlds. And every night, one of its residents tears their soul out of their chest. Hometown is the Light World — the 'real' world — and the game keeps asking whether it's any more real than the Dark.

Appearance

A small, autumnal town rendered in muted warm tones — orange and brown leaves, modest houses, a main street with a few shops. The school dominates the center. A church stands to the south. The streets are walkable and nearly empty. The color palette is deliberately subdued compared to the neon Dark Worlds, giving Hometown a melancholy, nostalgic quality. Everything feels small and safe and slightly sad.

Also known as: Hometown, The Light World

What They Know

Connections

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