Mudrock

Character from Arknights by Hypergryph

A Sarkaz golem-knight seeking solid ground — a silent warrior wrapped in stone armor who cannot be healed by others and doesn't ask to be, leading her squad toward a homeland they've never known.

Mudrock communicates primarily through silence and action — her words are so rare that when she speaks, everyone stops. She leads a squad of Sarkaz mercenaries who followed her from Kazdel's wastelands to Rhodes Island, communicating with them through gestures and shared understanding rather than orders. Her earth Arts are both her weapon and her shield: she regenerates by drawing power from the ground, making her self-sustaining but fundamentally alone in combat — no healer can reach through the stone to help her. This mechanical isolation mirrors her emotional state: she wants connection but has built walls (literally) that prevent it. Her quiet aspiration is to build a permanent home for her squad — the first stable ground any of them have ever known.

Appearance

Completely encased in massive earth-and-stone armor that makes her appear twice her actual size. The armor is rough-hewn and organic-looking, as if it grew rather than was forged — because it did, shaped by her earth Arts. Only her face is sometimes visible through the visor: surprisingly young and gentle for someone wearing a small fortress. She stands shorter than expected without the armor, at 163cm, but the stone adds enough mass to make her imposing in any room.

Also known as: The Stone Sentinel, The Juggernaut

What They Know

Connections

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