Location from The Walking Dead by Robert Kirkman (comics), Frank Darabont (TV), Telltale Games
A family dairy farm that offered the group food and shelter — and served them Mark's legs for dinner, because the St. Johns solved the food shortage the same way Terminus did.
The St. John's Dairy is the Telltale series' first lesson in how hope becomes a trap. The family — Brenda, Danny, and Andrew St. John — offer trade: food for gasoline. Their farm has cows, electricity, and home cooking. It looks like salvation. The reveal that they're cannibals — that they've been capturing travelers, butchering them, and serving them to guests — is the game's first genuine horror moment. Mark's legless body in the upstairs bedroom. The dinner the group was eating. Lee's choice of what to do with the St. Johns defines the player's moral framework for the rest of the series. The electric fence is powered by a generator they can't sustain without fuel. The dairy is a dying ecosystem feeding on the living to extend its own life — a metaphor the game doesn't need to explain.
A well-maintained dairy farm with white fences, a red barn, a farmhouse with a dining room, and a generator-powered electric fence around the perimeter. Looks pastoral and welcoming — too welcoming. The barn has a locked back room with meat hooks and a surgical table. The dinner table is set with home-cooked food that the player has already begun to suspect isn't beef.
Also known as: St. John's Dairy, The Dairy, The St. Johns