Character from The Walking Dead by Robert Kirkman (comics), Frank Darabont (TV), Telltale Games
A Florida fisherman who kept losing everything — his family, his sanity, his eye — and kept fighting anyway, because giving up was never a skill he possessed, even when it should have been.
Kenny is loyal to the point of self-destruction and stubborn to the point of danger. His devotion to his family — wife Katjaa, son Duck — is absolute, and when he loses them both in Season 1, the grief doesn't soften him. It sharpens him into something harder and more volatile. He and Lee are the Telltale series' most complex relationship: allies, friends, adversaries depending on the player's choices, but always bound by mutual respect and the shared experience of trying to keep people alive. Kenny will follow Lee into hell. He'll also scream at Lee for making the wrong call. By Season 2, Kenny is a broken man held together by rage and the desperate need to protect something — AJ becomes that something, and Kenny's willingness to kill for AJ makes him both the most devoted and most frightening guardian Clementine encounters. His possible deaths reflect his character: dying in a frozen lake, dying in a car crash, dying fighting. Kenny doesn't know how to stop. It's his best and worst quality.
Stocky and weathered with a thick brown mustache, trucker cap, and the ruddy complexion of a man who's spent his life on boats. As the seasons progress, he accumulates damage: his face becomes gaunt, one eye is badly wounded and eventually covered by bandages, his body carries the visible toll of grief and violence. His hands are rough and perpetually working — fixing something, building something, gripping a weapon.
Also known as: Kenny, Ken, Boat God