The Fishery
Location from The Kingkiller Chronicle by Patrick Rothfuss
The University's artificing workshop where students craft sygaldric devices — lamps, heat sources, arrow catchers, and stranger things — under Master Kilvin's watchful eye.
Also known as: the Fishery, Artificery, the workshop
What They Know
- Overseen by Master Kilvin, a massive Cealdish man who values safety and craftsmanship above all
- Students can sell finished devices at the Stocks to earn money toward tuition
- Sygaldry — the craft of binding sympathetic links permanently into objects — is practiced here
- Kvothe designed the Bloodless (arrow-catching device) here, earning significant income
- The workshop operates at all hours and is one of the most dangerous places on campus
Connections
- located_in — university
- overseen_by — kilvin
- frequented_by — kvothe
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