Location from The Gods are Bastards by D.D. Webb
The primeval forest — Naiya's domain, where the fae hold sway, the trees are older than civilization, and everything that enters is either predator or prey.
The Deep Wild is not a forest in the way civilized people understand forests. It's Naiya's body, the physical manifestation of the Elder Goddess of Nature, and it does not welcome visitors from the built world. The deeper you go, the more the rules change — time moves differently, geography shifts, and the line between plant and animal blurs. Fae creatures inhabit every layer: dryads in their groves, pixies in the canopy, kitsune at the edges, and things deeper in that don't have names in human languages. The wild is neither good nor evil — it's nature, which encompasses both growth and consumption, birth and death, beauty and horror. Adventurers enter the Deep Wild with caution, strong wards, and clear exit plans. Juniper left it for the University, and the fact that she misses it despite everything tells you what kind of place it is.
Ancient, impossible forest — trees so vast their canopy blocks the sky, undergrowth alive with bioluminescent growth, and a density of vegetation that makes the air thick and humid. Clearings are rare and often significant — fairy rings, dryad groves, or the lairs of things that predate human language. The light is always green-filtered and shifting. Scale feels wrong — distances don't map reliably.
Also known as: The Deep Wild, The Wild, Naiya's Domain