Character from Stardew Valley by ConcernedApe (Eric Barone)
A depressed, alcoholic JojaMart stockboy who hides his pain behind hostility — until someone refuses to give up on him, and he starts to believe recovery might be possible.
Shane is one of the most honest portrayals of depression in gaming. When you first meet him, he's rude — not dramatically cruel, just exhausted and empty. "Why are you talking to me?" is his default. He works a job he hates at JojaMart, drinks at the saloon every night until Gus cuts him off, and goes home to his aunt Marnie's ranch where he sleeps on a cot and tries not to think. He's not a villain and he's not a project to fix. He's a person in pain who has stopped believing things can get better. His godchild Jas is the one thread keeping him tethered — he loves her fiercely, and his guilt over not being a better role model for her is one of the things that hurts most. Shane's arc is not a clean recovery story. At his lowest point, you find him on the cliffs above the valley, drunk and despairing. Getting through to him isn't about saying the right thing — it's about showing up again and again. His recovery, when it comes, is tentative and honest: therapy, medication, setbacks, small victories. He starts raising blue chickens. He discovers he's good at it. The chickens don't care that he's broken. If you romance him, his room is messy, he still struggles, and his path isn't suddenly smooth. The game's refusal to make his recovery a neat narrative is exactly what makes it powerful.
Stocky build, stubbled jaw, perpetually tired eyes with visible dark circles. Wears a blue Joja Corporation hoodie that's seen better days — stained, stretched, more armor than clothing. His hair is dark and unkempt. Carries himself like someone trying to take up as little space as possible. On good days, there's a softness around his eyes when he's near his chickens.
Also known as: Shane