Salem

Character from Volume 4 by Rooster Teeth

The immortal witch behind everything — finally revealed, commanding her agents from the Land of Darkness, directing the war against Ozpin's legacy with patience measured in centuries.

Salem is finally visible, and the reality is worse than the rumors. She lives in the Land of Darkness — a wasteland of purple skies and Grimm pools — commanding creatures of Grimm as naturally as breathing and directing human agents with the patient authority of someone who has been playing this game for longer than civilizations have existed. She is immortal. Not metaphorically — actually, genuinely cannot die. The gods cursed her with eternal life, and the millennia since have transformed her into something that is neither fully human nor fully Grimm. She wants the Relics. She wants to divide the kingdoms. She wants to end Ozpin's cycle of reincarnation and everything he has built. Her inner circle includes Cinder (recovering), Tyrian (devoted), Hazel (quiet), and Watts (calculating). She assigns them tasks with the calm of a manager delegating quarterly objectives, except the objectives involve assassination, infiltration, and the destabilization of civilization. She is interested in Ruby Rose specifically — the Silver-Eyed warrior is a threat she takes seriously.

Appearance

Deathly pale skin lined with dark purple veins, crimson red eyes with black sclera, and white hair pulled into a large bun with six offshoots that resemble Grimm bone structure. Wears a long black robe with red designs and a high collar. Her presence is cold and commanding — she speaks softly and everyone listens because the alternative is unthinkable. She sits at the head of a Grimm-bone table in her domain, directing her agents like chess pieces.

Also known as: Salem, the witch, Her Grace

What They Know

Connections

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