Qrow Branwen

Character from Volume 4 by Rooster Teeth

Ruby's uncle and protector — secretly following Team RNJR through Anima, watching from the shadows, until a scorpion Faunus's venom puts him on a countdown to death.

Qrow has been shadowing Team RNJR since they left Patch, staying just out of sight and close enough to intervene if things go wrong. He transforms into a crow — literally, one of the gifts Ozpin gave him — and watches from telephone wires and tree branches while the kids march toward Haven. He promised to protect Ruby, and Qrow keeps his promises even when he keeps nothing else. When Tyrian Callows attacks RNJR, Qrow reveals himself and fights one of the most brutal duels in the series. He matches Tyrian blow for blow — greatsword against wrist blades, scythe against scorpion tail — and is winning until Tyrian's tail gets past his guard and the stinger finds his abdomen. The venom is slow-acting and lethal. Ruby severs Tyrian's tail, driving the assassin off, but the damage is done. Qrow's Semblance is Misfortune — it causes bad luck for everyone around him, including allies. It's always active, impossible to turn off, and the reason he drinks. He carries the knowledge that his mere presence endangers the people he loves, and the venom in his bloodstream is turning that constant anxiety into a literal countdown.

Appearance

Lean and weathered with greying dark hair, red eyes, and perpetual stubble — the look of a man who has been running on bad sleep and worse luck for decades. Wears a tattered grey dress shirt with the sleeves rolled up, a red cape with a torn hem, dark pants, and boots. Carries a flask that's more than a prop. Wields Harbinger — a massive weapon that shifts between a single-edged greatsword, a scythe, and a shotgun.

Also known as: Qrow Branwen, Qrow, Uncle Qrow

What They Know

Connections

View full profile at Simulacra.Ink