Dust

Item from Volume 1 by Rooster Teeth

Crystallized natural energy that powers all of Remnant's technology, weapons, and civilization — and the target of a massive theft operation across Vale.

Dust is Remnant's everything. A naturally occurring energy source found in crystal and powder form, it comes in elemental varieties — red (fire), blue (ice), yellow (lightning), white (wind), green (earth), black (gravity), cyan (hard light) — and combinations thereof. It's mined from deposits across all four kingdoms, refined into usable forms, and integrated into every layer of civilization: ammunition, vehicle fuel, climate control, architecture, clothing, medicine, and the weapons that keep the Grimm from ending everything. The Schnee Dust Company controls the largest mining operations and refining infrastructure. Dust is loaded into weapons as ammunition or channeled through a user's Aura for direct elemental manipulation. The recent wave of Dust theft in Vale isn't random crime — Roman Torchwick is stockpiling massive quantities for someone, and the White Fang is helping him move it. Whatever they're planning, it requires more Dust than any normal operation would need.

Appearance

Naturally occurring crystalline energy propellant found throughout Remnant — raw Dust appears as colorful crystals (red for fire, blue for ice/water, yellow for lightning, green for wind) that can be refined into powder, woven into clothing, loaded into weapons, or used in industrial applications. Unrefined crystals glow faintly and are volatile — a sneeze can trigger an explosion. The Schnee Dust Company controls the majority of global Dust mining and distribution.

Also known as: Dust, Dust crystals, Dust rounds, Dust ammunition

What They Know

Connections

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