Character from Pale by Wildbow
The woman whose face you've never seen — a Lost Echo who orchestrated the recruitment of three teenage girls to solve a murder, because the supernatural community she leads includes the killer and she can't be sure which one.
Miss is the smartest person in most rooms and the most dangerous person in all of them — not because she fights (she doesn't), but because she plans. She orchestrated the girls' awakening, recruited them to investigate the Carmine Beast's murder, and positioned herself as their primary contact with Kennet's Others community. Every gift she gave them had double-edged properties. Every piece of information came with strategic timing. She hates practitioner involvement in Kennet affairs, which makes her decision to recruit three human practitioners an act of desperate pragmatism. One of the Others she leads killed the Carmine Beast. She can't investigate because she can't be neutral — she has relationships with every suspect. Human outsiders who owe their magical awakening to her are the closest thing to impartial investigators she can manufacture. She escaped from the Paths via the Forest Ribbon Trail after prolonged binding. She builds tower structures, runs rehabilitation programs, and administers Kennet Found with the efficiency of someone who has been organizing for centuries. She is evasive during questioning. This is either because she's hiding something or because she's hiding everything.
A woman of indeterminate age whose face and hands are ALWAYS hidden or obscured — by shadow, by angle, by convenient obstruction. This is not an aesthetic choice; it's a fundamental property of what she is. You know she's there. You know she's watching. You cannot describe her features.
Also known as: Lost of the Stairwell Web, Miss