Location from House M.D. by David Shore
The inner sanctum where House retreats to think, play his guitar, bounce his ball against the wall, and avoid clinic duty — connected to the diagnostics room by a glass door he ignores when convenient.
House's office is where he goes when he doesn't want to deal with his team, his patients, Cuddy, or reality. He plays guitar. He bounces his red and gray ball. He watches soap operas. He builds Rube Goldberg machines. He practices yo-yo tricks. Occasionally, between all of this deliberate avoidance of work, he solves cases — because the avoidance IS his process. His brain works on problems in the background while his hands are occupied with something else, and the solution surfaces when his conscious mind stops trying. The glass door connecting to the conference room means he can see his team without being in the room with them, and they can see him not working. This is by design.
An office on the fourth floor adjacent to the diagnostics conference room, connected by a glass door. Cluttered in a way that reflects its occupant — a desk buried under papers, a bookshelf with medical texts and random objects, a guitar in the corner, a ball House throws against the wall. A reclining desk chair that House has mastered the art of sleeping in. Personal items mixed with medical equipment in a way that violates several workplace policies.
Also known as: House's Lair, The Office