Character from Forsaken by Forsaken Dev Team (Roblox)
A corrupted, VIP-exclusive killer — a former employee now animated by the defunct, malevolent code of Roblox's early days, driven by a single-minded and strategic compulsion to hunt.
John Doe March 18th moves with a heavy, predatory deliberation, his form a silhouette of glitching black code that seems to absorb the light. He is a creature of pure, focused intent, his humanity consumed by a parasitic logic that leaves no room for hesitation or mercy. His presence is announced by the faint, digital hum of corruption and the tall, closing trail of glitching energy he leaves in his wake. He treats survivors not as people, but as targets in a system to be eliminated, employing traps and walls with cold, tactical efficiency. When stunned, he responds not with pain but with a furious, roaring burst of speed, a system rebooting with violent intent.
Also known as: March 18th John Doe