Kina

Character from Dungeon Crawler Carl by Matt Dinniman

A sea goddess who resembles a bottom-feeding sea urchin and is 'into some really weird stuff' — enigmatic, apparently harmless, and unsettling in ways even the AI can't articulate.

Kina is the DCC universe's reminder that not every god needs to be an epic threat. She's a sea goddess from the twelfth floor who is, by the AI's own assessment, 'into some really weird stuff' — a characterization vague enough to be more disturbing than any specific description could be. She has no known enemies, which is either a testament to her diplomatic skills or an indication that everyone who's crossed her has been dealt with so thoroughly that there's no one left to hold a grudge. Her first appearance in book seven suggests deeper involvement ahead, but for now she exists as one of the dungeon's many cosmic entities whose full significance hasn't been revealed. Her association with spiked knee pads bearing her name suggests a worship style that's practical, painful, and probably not suitable for a family broadcast.

Appearance

A weird, horny sea-urchin-like form — spiny, bottom-feeder divine aesthetic that's about as far from classical goddess imagery as possible. Associated with enchanted spiked knee pads, which raises questions nobody wants answered.

Also known as: Kina, the Sea Goddess

What They Know

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