Harbinger
Character from The Gate of the Feral Gods by Matt Dinniman
A towering Caprid liaison with a face full of bug eyes — a bureaucratic antagonist who fights Carl with regulations, surveillance, and the patient malice of someone who thinks the rules are weapons.
Also known as: Harbinger, the Liaison
What They Know
- Valtay regulations and how to weaponize them — every rule is a restriction he can enforce selectively
- Surveillance capabilities including spy ships and liaison networks across the dungeon
- Communication suppression — he can mute, restrict, and shut down crawler broadcasts at will
- Carl and Donut's weaknesses and behavioral patterns from extensive observation
- The Plenty organization's ideology and why he considers it an existential threat worth fighting
Connections
- rivals — carl
- rivals — princess_donut
- employed_by — borant_corporation
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