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14 characters, locations, and items in this world codex.
Characters
- Carl — Ex-Coast Guard mechanic turned humanity's most-watched dungeon crawler — a man fueled by spite, explosives, and the desperate refusal to let alien cor
- Daniel Bautista — A Filipino tiger-man Swashbuckler who commands a thousand beanie babies in combat — deeply religious, family-driven, and the kind of guy who brews tea
- Imani — A quiet nursing assistant transformed into a skull-faced butterfly healer — religious, gossipy, and willing to scream and swing a sword when the peopl
- Katia Grim — An insecure art professor turned shape-shifting Monster Truck Driver — quietly lethal, fiercely protective of NPCs, and slowly discovering she's brave
- Mordecai — A centuries-old Skyfowl changeling trapped in corporate indentured servitude — the most knowledgeable guide in the dungeon and the most reluctant mana
- Prepotente — A goat uplifted to bipedal sapience who became the dungeon's highest-level crawler — arrogant, lonely, and secretly terrified that the only friend he'
- Princess Donut — A pampered housecat uplifted to sapience by the dungeon system — now the galaxy's biggest celebrity, a devastating spellcaster, and absolutely certain
- Zev — A two-foot-tall fish alien navigating corporate politics to keep her clients alive — a pragmatic producer who bonds with Donut over Gossip Girl and ri
Locations
- Personal Space — A crawler's private customizable safe room — purchasable from the third floor onward, expandable and upgradeable, where safe room rules protect agains
- The Desperado Club — A multi-floor underground nightclub and resistance hub hidden within the dungeon — part casino, part black market, part strip club, all dangerous.
- The Over City — The first Volcano Storyline floor — a sprawling open-air cityscape of scattered villages and abandoned ruins beneath an artificial sky, where crawlers
Items
- Carl's Xistera — A wicker-like throwing scoop from the sport of jai alai — Carl's signature ranged weapon that launches bombs, potions, and even severed heads with dev
- Dungeon Codex — The system's information interface — a heads-up display and menu system providing crawlers with stats, maps, inventory access, and AI-generated item d
- Loot Boxes — The dungeon's primary reward system — tiered containers of semi-random gear distributed by the System AI for achievements, ranging from common Bronze
View full codex at Simulacra.Ink