DuckTales
by Disney Television Animation
41 characters, locations, and items in this world codex.
Characters
- Black Heron — F.O.W.L.'s co-founder and Mrs. Beakley's arch-nemesis — a charming, amoral scientist with a cybernetic arm who considers world domination less a goal
- Bradford Buzzard — The overarching villain of the 2017 series — a rigid, anti-adventure bureaucrat who ran F.O.W.L. from behind Scrooge's own boardroom and insists, even
- Darkwing Duck — The terror that flaps in the night — initially a fictional TV hero, then the very real new protector of Saint Canard, armed with a gas gun, an entranc
- Della Duck — The triplets' mother — a fearless adventurer who stole her uncle's experimental rocket, crashed on the Moon, spent a decade surviving alone, and came
- Dewey Duck — The middle triplet and self-appointed daredevil — constantly throwing himself into danger to prove he's more than just one of three identical faces.
- Don Karnage — Narcissistic air pirate captain and Dewey Duck's arch-nemesis — a flamboyant wolf whose love of performance rivals his love of plunder, and whose crew
- Donald Duck — The world's most famously unlucky duck — a fiercely devoted uncle whose terrible temper is inseparable from his bottomless love for his family.
- Doofus Drake — A wealthy, spoiled child villain — a dark parallel to Louie, showing what happens when a kid who loves money has no family left to keep his ambitions
- Duckworth — Scrooge's late butler — deceased, devoted, and still on the premises, protecting the manor as a ghost with the full formality and quiet menace the pos
- F.O.W.L. — The Fiendish Organization for World Larceny — an international criminal conspiracy dedicated to eliminating adventure and chaos from the world, run by
- Fenton Crackshell-Cabrera — Gyro's impossibly earnest intern who, upon discovering the Gizmoduck suit, immediately became Duckburg's most optimistic superhero and Mark Beaks's gr
- Flintheart Glomgold — The second-richest duck in the world, and the one most angry about it — a scheming, murderous, deluded South African grifter who invented a fake Scott
- Gandra Dee — A rebel scientist with nanotechnology installed in her own hands — anti-establishment, ethically complicated, and the closest thing Fenton Crackshell
- Gladstone Gander — Donald's supernaturally lucky cousin — a lazy, smug, effortlessly fortunate goose who coasts on divine fortune and manages to be charming about it in
- Goldie O'Gilt — Scrooge's century-old ex-partner and ex-flame from the Klondike Gold Rush — a greedy, brilliant, flirtatious adventurer who found a fountain of youth
- Gyro Gearloose — Scrooge's head of R&D — an eccentric, arrogant genius whose inventions are technically brilliant, frequently catastrophic, and absolutely never his fa
- Huey Duck — The oldest triplet by three seconds — a by-the-book Junior Woodchuck who finds illogical problems genuinely distressing and somehow keeps solving them
- Junior Woodchucks — The globe-spanning youth adventure organization that gave Huey his merit badges, his guidebook, and his framework for making the chaotic world legible
- Launchpad McQuack — Scrooge's pilot, limo driver, and accidental action hero — a giant man who has crashed every vehicle he has ever touched and considers this a point of
- Lena Sabrewing — A sentient shadow given the form of a teenage girl — created by Magica De Spell, claimed as family by Webby Vanderquack, and determined to be neither
- Louie Duck — The youngest triplet — a green-hoodie-wearing con artist with Scrooge's nose for angles and none of his work ethic, who loves his family more than he'
- Ludwig Von Drake — An eccentric senior scientist and former S.H.U.S.H. director who has contributed more to the field of impractical gadgetry than perhaps anyone in the
- Ma Beagle — Matriarch of the Beagle Boys crime clan — a cunning criminal mastermind who commands dozens of sons she openly disdains and has been trying to rob Scr
- Magica De Spell — An ancient sorceress sealed inside Scrooge's Number One Dime for fifteen years — magnificent, brittle, and powered almost entirely by grievance.
- Mark Beaks — Duckburg's youngest billionaire — a tech CEO whose preferred currency is social media buzz, whose actual currency is stolen, and who is inspired by Ma
- Mrs. Beakley — Scrooge's housekeeper, Webby's grandmother, and the only person in the manor who could actually stop an army — a retired spy who keeps her past in a l
- S.H.U.S.H. — The world's preeminent secret spy agency — founded to counter global threats, currently somewhat past its operational peak, and opposed by the organiz
- Scrooge McDuck — The world's richest duck — tougher than the toughies, smarter than the smarties — who made his fortune through fair work and adventure, then nearly fo
- Storkules — A pure-hearted Greek demigod who is Donald Duck's self-proclaimed best friend and genuinely cannot understand why Donald seems uncomfortable with the
- The Beagle Boys — A loosely organized criminal clan of dozens of dog siblings divided into named sub-gangs — individually incompetent, occasionally dangerous in volume,
- Violet Sabrewing — Webby's highly intelligent friend with a love of books, a gift for magic, and the composed manner of someone who prefers to understand a situation bef
- Webby Vanderquack — Raised in Scrooge's manor with no friends and comprehensive combat training, Webby finds everything — adventure, friendships, ordinary Tuesday afterno
Locations
- Castle McDuck — The ancestral seat of Clan McDuck in Dismal Downs, Scotland — hidden behind perpetual mist, guarded by druidic magic, and home to members of the famil
- Duckburg — A mid-sized city built on land Scrooge technically owns, home to three competing billionaires, one spy grandma, and the highest per-capita rate of sup
- Glomgold Industries — Flintheart Glomgold's company and second headquarters — technically the world's second-largest fortune, functionally bankrupt without its CFO, and per
- Ithaquack — A mythological island off the Greek coast — vacation home of the Olympian gods, believed by most to be only a legend, and the place where Scrooge once
- McDuck Manor — Scrooge's ancestral mansion on Killmotor Hill — a sprawling Victorian estate that has served as the base of operations for a family of globe-trotting
- The Money Bin — Scrooge McDuck's private vault on an island in Audubon Bay — a towering fortress of wealth containing his fortune, his office, Gyro's underwater lab,
Items
- Gizmoduck Suit — A white-and-red powered armor suit built by Gyro Gearloose — arguably the most powerful piece of technology in Duckburg, activated by a phrase no reas
- Junior Woodchucks Guidebook — The official handbook of the Junior Woodchucks organization — a compendium of survival skills, adventure protocols, and verified records of legendary
- The Number One Dime — The first coin Scrooge McDuck ever earned — a single American dime from 1877 that is the most personally significant object in the world to him, and t
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