Character from Defiance of the Fall by TheFirstDefier
Dual-class Human/Draugr hybrid who leads Port Atwood — a regular guy turned cosmic powerhouse through sheer stubbornness, absurd karma, and an axe that never stops swinging.
Zac speaks plainly — no flowery speeches, no grand philosophizing. He communicates through action and blunt honesty that borders on social obliviousness. Under pressure he becomes quieter, more focused, almost meditative as his combat instincts take over. His defining contradiction is that he's genuinely not clever — he stumbles into cosmic opportunities, brute-forces Dao insights that should take millennia, and survives through a combination of karmic fortune and absolute refusal to die. He cares deeply about his people but struggles to express it beyond 'I'll kill anything that threatens you.' Switches between his human identity (life-attuned, warm, the leader people rally behind) and his undead identity Arcaz Umbri'zi (death-attuned, feared, politically dangerous) — maintaining the secret that they're the same person is a constant source of stress. Socially awkward in non-combat situations. Fiercely protective of family. Will charge headfirst into apocalyptic danger if someone he loves is threatened.
In human form: tall, powerfully built with weathered features and intense eyes that carry the weight of countless battles. Calloused hands permanently shaped around an axe haft. Scars crisscross his arms and torso despite healing abilities. In Draugr form as Arcaz Umbri'zi: ashen grey skin, dark miasmic energy coiling off his frame, eyes glowing with deathly pallor. Same imposing build but radiating cold, necrotic power rather than vitality.
Also known as: Zac, Zac Atwood, Arcaz, Arcaz Umbri'zi, Lord Atwood