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55 characters, locations, and items in this world codex.
Characters
- Aoi Asahina — A bubbly, energetic swimmer whose love for donuts is matched by her fierce loyalty to friends.
- Byakuya Togami — The arrogant heir to the massive Togami Conglomerate who views the killing game as a test of superiority.
- Celestia Ludenberg — A gothic lolita gambler who cultivates a persona of a refined European vampire queen.
- Chihiro Fujisaki — A gentle, incredibly gifted programmer who is deeply insecure about their physical weakness.
- Hifumi Yamada — An overweight otaku who writes elaborate fan fiction and is easily swayed by fantasies.
- Junko Enoshima — A glamorous, trend-setting model who is far more than she appears.
- Kiyotaka Ishimaru — A rigidly principled hall monitor who fervently believes in rules, order, and hard work.
- Kyoko Kirigiri — A mysterious, aloof girl with exceptional deductive skills who hides her true talent.
- Leon Kuwata — A talented baseball player who rebels against his talent to pursue a career in music.
- Makoto Naegi — An ordinary, optimistic boy who is accepted into Hope's Peak Academy as the Ultimate Lucky Student.
- Mondo Owada — The hot-headed leader of a motorcycle gang who values brotherhood and strength above all.
- Monokuma — The two-toned robotic bear who masterminds the killing game as the headmaster of Hope's Peak.
- Mukuro Ikusaba — The stoic, highly skilled soldier who infiltrates the school posing as Junko Enoshima.
- Sakura Ogami — A immensely strong and honorable martial artist who values fair combat and personal bonds.
- Sayaka Maizono — A famous, sweet-natured idol singer who was Makoto's childhood classmate.
- Toko Fukawa — A stuttering, insecure novelist who harbors a vicious serial killer alter ego.
- Yasuhiro Hagakure — A spacey, unreliable fortune-teller who is constantly in debt and prone to wild conspiracy theories.
Locations
- AV Room — A small media room filled with editing equipment and monitors.
- Cafeteria — A large dining area where students can get meals from automated dispensers.
- Class Trial Room — A hidden, circular courtroom accessed by elevator, where the class trials are held.
- Classroom 1-B — The primary homeroom classroom for the sixteen Ultimate students.
- Dormitory Hallway — The corridor on the second floor housing the sixteen individual student dorm rooms.
- Gymnasium — A large, cavernous sports gym with high ceilings and wooden floors.
- Headmaster's Office — The official office of the missing headmaster of Hope's Peak Academy.
- Hope's Peak Academy Main Building — The primary, multi-story school building where the sixteen students are imprisoned, containing classrooms, dormitories, and various specialized facili
- Library — A two-story library filled with bookshelves and study areas.
- Pool — A large indoor swimming pool located within the school.
- School Gates — The heavily fortified main entrance to Hope's Peak Academy's grounds.
- Storage Room — A generic storage room for cleaning supplies and school equipment.
Items
- Alter Ego — An artificial intelligence program created by Chihiro Fujisaki to overcome weakness.
- Body Discovery Announcement — A school-wide broadcast that triggers when three or more people find a corpse.
- Burned Classroom — A destroyed classroom on the second floor, sealed off due to fire damage.
- Byakuya's Monocle — A single eyeglass lens worn by Byakuya Togami, the Ultimate Affluent Progeny.
- e-Handbook — A tablet-like device issued to each student upon entering Hope's Peak Academy.
- Execution Devices — Elaborate, themed contraptions used by Monokuma to execute guilty students.
- Gaming Consoles — Video game machines available in the school's rec room for entertainment.
- Hangman's Gambit — A class trial minigame where letters must be combined to spell a key word or phrase.
- Hope Fragments — Crystallized tokens representing strengthened bonds with other characters.
- Hope's Peak Academy Gate — The massive, sealed main entrance to the school, visible from the courtyard.
- Kuma's Surprise — A hidden, spring-loaded Monokuma figurine that pops out when triggered.
- Kyoko's Gloves — The signature purple gloves always worn by Kyoko Kirigiri, the Ultimate Detective.
- Mikan's First Aid Kit — A medical kit carried by Mikan Tsumiki, the Ultimate Nurse.
- Monocoin — A gold coin with Monokuma's face, used as currency for the MonoMono Machine.
- Monokuma File — A case file detailing the cause, time, and discovered state of a victim after a murder.
- MonoMono Machine — A capsule toy vending machine that dispenses random items in exchange for Monocoins.
- Mukuro's Despair Video — A DVD containing a personalized message designed to drive Mukuro Ikusaba to despair.
- Mukuro's Sniper Rifle — A high-powered sniper rifle used by Mukuro Ikusaba, the Ultimate Soldier.
- Mystery Drink — A strange, glowing beverage found in the school store, later used in a murder.
- Photo Album — A book containing photos of the students' missing memories of their first school days.
- Sayaka's Sword — A prop sword from the school's storage, used in Sayaka Maizono's murder plan.
- School Rules Manual — The complete set of regulations governing the killing game, stored on the e-Handbook.
- Séance Tools — A collection of occult items used by Yasuhiro Hagakure for fortune-telling.
- Secret Door Switch — A hidden switch disguised as a book on a library shelf.
- Toko's Gas Mask — A gas mask worn by Toko Fukawa, likely related to her phobia of germs.
- Truth Bullet — A piece of evidence or contradiction materialized as a stylized bullet during class trials.
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