Item from Berserk by Kentaro Miura
A wind-spirit garment that grants flight and shields its wearer in currents of air — turning a bodyguard into something the wind itself obeys.
The Sylph Cloak grants its wearer limited flight, superhuman jumping ability, fall protection, and the power to summon defensive winds. Combined with the Sylph Sword, it creates a fighting style unique to Serpico — a wind-based combatant who can attack from unexpected angles, create air pressure barriers, and move in three dimensions. The cloak's wind barriers are potent enough to disperse lightning strikes when combined with the Sylph Sword's air pressure. It gives Serpico the mobility to keep up with supernatural opponents who would otherwise overwhelm a human fencer. Like the sword, it relies on magical energy and can be neutralized under certain conditions.
A flowing cloak that billows with its own wind regardless of actual weather conditions. When activated, it generates visible air currents around the wearer — lifting them, cushioning falls, deflecting projectiles. The fabric seems almost alive, responding to Serpico's intent.