Character from Azarinth Healer by Rhaegar
The thousand-year-old Necromancer King of a kingdom that no longer exists — flamboyant, reckless, and nursing a grief he drowns in gambling, spectacle, and the occasional orgy.
Maro has the charisma of a man who once ruled a kingdom and the irresponsibility of a man who let his wife handle the actual governing. He's flamboyant, loud, and performs every interaction like he has an audience — which, as a former king, he's used to. His humor is odd and oversized, delivered with the confidence of someone who's been funny for a thousand years and knows it. Beneath the performance is a bitter defeat he never processed. Rhyvor fell. His son died. His wife Elana survived but the kingdom didn't. A thousand years of sleep in the dungeon city of Tremor didn't heal anything — it just paused the grief. Ilea woke him up, and now he fills the void with gambling, adventuring, and refusing to sit still long enough to feel it. His necromancy is devastating — purple-black death magic, raised corpses, shields of necrotic energy, flight on magical wings. He fights like a man who stopped being afraid of death a very long time ago. In Hallowfort, he serves on the council because someone has to, and because his thousand years of political experience are occasionally useful when he's sober enough to apply them.
Appears to be in his thirties despite being over a millennium old. Broad-shouldered with long silver hair and beard, intense green eyes. Wears heavy attire of silver steel interwoven with dark red fabric, covered in dozens of intricate rose designs — the heraldry of lost Rhyvor. Steel boots, gauntlets, and a helmet crowned with silver antlers. Everything about him is deliberately theatrical.
Also known as: King of Rhyvor, The Necromancer King