Avatar: The Last Airbender
by Michael Dante DiMartino & Bryan Konietzko
Aang is the last airbender and the reincarnation of the Avatar — a being who can master water, earth, fire, and air. Frozen for a hundred years, he awakens to find the Fire Nation has conquered most of the world. With Katara and Sokka, Aang must master all four elements and restore balance before a comet grants the Fire Nation unstoppable power.
82 characters, locations, and items in this world codex.
Characters
- Avatar Aang — The last surviving Air Nomad and current Avatar — a twelve-year-old monk carrying the weight of a genocide and a world at war, who would rather play t
- Katara — The last waterbender of the Southern Water Tribe — a fourteen-year-old healer and fighter who mothers everyone around her while carrying a fury she ra
- Sokka — The Southern Water Tribe's self-appointed protector and Team Avatar's strategist — a nonbender among demigods who compensates with sarcasm, ingenuity,
- Toph Beifong — A blind twelve-year-old earthbending prodigy who invented metalbending — born to wealth and sheltered by overprotective parents, she ran away to becom
- Prince Zuko — Banished prince of the Fire Nation, scarred and dishonored by his own father — torn between reclaiming a throne that demands cruelty and honoring the
- Suki — Leader of the Kyoshi Warriors and Sokka's partner — a nonbender whose discipline, martial skill, and sheer nerve make her the equal of any bender on t
- Iroh — Retired Fire Nation general, tea-obsessed philosopher, and secret grand master of the Order of the White Lotus — a man who lost his son to war and cho
- Princess Azula — Fire Nation princess and firebending prodigy who burns blue — a fourteen-year-old perfectionist whose terror of imperfection and abandonment drives he
- Fire Lord Ozai — Supreme ruler of the Fire Nation and architect of the world's final destruction — a man who burned his own son's face and plans to incinerate a contin
- Admiral Zhao — A Fire Nation admiral consumed by ambition who killed the Moon Spirit — a dangerous man not because he was powerful, but because he refused to acknowl
- Mai — A Fire Nation noblewoman who fights with concealed blades and weaponized apathy — her studied indifference masks a capacity for love fierce enough to
- Ty Lee — An acrobat and chi-blocker whose relentless cheerfulness masks an identity crisis — one of seven identical sisters who joined a circus, then a princes
- Combustion Man — A silent, relentless assassin who generates explosions from a third-eye tattoo — a weapon in human form, hired by Zuko and impossible to call off.
- Fire Lord Sozin — The Fire Lord who started the Hundred Year War and ordered the genocide of the Air Nomads — a man who traded his best friend for an empire and spent h
- King Bumi — The mad king of Omashu and one of the most powerful earthbenders in history — a 112-year-old genius who waited an entire century for the right moment
- Long Feng — Grand Secretariat of Ba Sing Se and head of the Dai Li — a political puppeteer who maintained peace through total information control, until a fourtee
- Jet — A charismatic freedom fighter turned terrorist turned refugee — a boy whose hatred of the Fire Nation consumed him until it destroyed the very people
- Master Pakku — The Northern Water Tribe's greatest waterbending master — a rigid traditionalist whose refusal to teach women was shattered by a fourteen-year-old gir
- Princess Yue — Princess of the Northern Water Tribe who became the Moon Spirit — a girl defined by duty who made the ultimate sacrifice, trading her mortal life to r
- Hama — The last Southern waterbender before Katara — an elderly woman who invented bloodbending in a Fire Nation prison and uses it to exact vengeance on inn
- Master Piandao — Fire Nation sword master and White Lotus member — a nonbender whose artistry with the blade proved bending is not the only path to greatness.
- Jeong Jeong — The first Fire Nation military deserter to survive — a firebending master who despises his own element's capacity for destruction and craves the disci
- Monk Gyatso — Aang's beloved guardian and airbending master — a gentle, fun-loving monk whose final stand against the Fire Nation proved even pacifists can be terri
- Chief Hakoda — Chief of the Southern Water Tribe and father of Katara and Sokka — a warrior-leader torn between duty to his people and guilt over leaving his childre
- Avatar Roku — The Fire Nation Avatar whose fatal mercy toward his best friend Sozin allowed a century of war — a spirit haunted by the catastrophe his compassion en
- Avatar Kyoshi — The Earth Kingdom Avatar who lived 230 years, created an island with raw bending power, and never flinched from killing — justice made flesh in war pa
- Avatar Wan — The first Avatar — a streetwise thief who stumbled into a cosmic war between light and darkness and chose to carry the burden of balance for all futur
- Koh the Face Stealer — One of the oldest and most feared spirits — an enormous centipede who steals the faces of anyone who shows emotion in his presence, wearing them like
- Wan Shi Tong — The great owl spirit who guards the world's largest library — endlessly hungry for knowledge but bitterly hostile toward humans who weaponize what the
- Hei Bai — A forest spirit torn between gentle guardian and rampaging monster — his transformation mirrors the destruction of the natural world he was born to pr
- Appa — Aang's sky bison, last of his kind — a ten-ton flying companion whose bond with the Avatar is so deep that losing him nearly broke Aang completely.
- Lion Turtle — An island-sized ancient being older than the Avatar itself — the last of a species that once granted bending to humanity, appearing only when the worl
- Raava — The spirit of light and peace, bound to every Avatar since Wan — an ancient cosmic force whose luminous form belies a fierce, unyielding will to maint
- Vaatu — The spirit of darkness and chaos, imprisoned for ten thousand years — a cosmic force of destruction who does not consider himself evil, only the neces
- Avatar Korra — The Water Tribe Avatar who masters elements with ease but struggles with patience, spirituality, and her own identity — a fighter who must learn that
- Tenzin — Aang's son and the last airbending master — a man crushed by the weight of preserving an entire culture alone, whose rigid devotion to his father's le
- Lin Beifong — Toph's eldest daughter and Republic City's iron-willed police chief — a metalbending master whose emotional armor is even harder than her physical arm
- Mako — A street orphan turned pro-bender turned cop — fiercely protective of his brother Bolin, serious to a fault, and perpetually caught in romantic compli
- Bolin — Mako's earnest, goofy younger brother — an earthbender who discovers he can lavabend, hiding genuine courage and emotional depth beneath a clownish ex
- Asami Sato — A brilliant engineer and CEO who fights without bending — elegant, wealthy, and lethal, she proves that power comes in forms no element can match.
- Suyin Beifong — Toph's younger daughter and founder of Zaofu — a progressive visionary whose warmth and openness mask a reckless streak that has caused as much harm a
- Jinora — Tenzin's eldest daughter and the youngest airbending master in history — a bookish, spiritually gifted girl whose quiet courage outstrips warriors twi
- Varrick — An eccentric billionaire inventor who plays every side of every conflict for profit — chaotic, theatrical, and somehow always useful despite being com
- Amon — The masked revolutionary who can remove bending with a touch — a bloodbender masquerading as a nonbender messiah, whose genuine grievance with bending
- Zaheer — A philosopher-anarchist who gained airbending and achieved the impossible — true flight — driven by the principled belief that all governments are tyr
- Kuvira — The 'Great Uniter' who saved the Earth Kingdom through military force and then refused to stop — a metalbending prodigy whose genuine love for her nat
- Unalaq — Chief of the Northern Water Tribe and secret devotee of Vaatu — a spiritually obsessed manipulator who fused with the dark spirit to become an Anti-Av
- P'Li — A combustionbender with a third-eye tattoo and devastating precision — Zaheer's fierce partner whose genuine love anchors the Red Lotus's most dangero
- Ming-Hua — A waterbender born without arms who forged water itself into lethal tentacle-limbs — vicious, creative, and terrifyingly fast, she turns her disabilit
- Ghazan — The earthbender who invented lavabending — a laid-back bruiser whose easy humor and casual demeanor mask absolute commitment to the Red Lotus's anarch
Locations
- Northern Water Tribe — A magnificent ice-walled city at the North Pole — the last unconquered stronghold of Water Tribe civilization and culture, protected by master waterbe
- Southern Water Tribe — A tiny, devastated village of igloos and animal-skin tents at the South Pole — all that remains after decades of Fire Nation raids stripped away every
- Spirit Oasis — A sacred, impossibly warm garden hidden within the Northern Water Tribe — where the Moon and Ocean spirits swim as mortal koi fish in an eternal dance
- Ba Sing Se — The largest city in the world, ringed by impenetrable walls and divided into class-stratified rings — a place where the Dai Li ensure that no one spea
- Omashu — A towering Earth Kingdom city built into canyon walls, famous for its gravity-defying earthbending mail delivery system — ruled by the ancient and ecc
- Kyoshi Island — A small, isolated island in the southern Earth Kingdom — home to the elite Kyoshi Warriors and separated from the mainland by Avatar Kyoshi herself.
- Lake Laogai — A secret underground facility beneath Ba Sing Se where the Dai Li use hypnosis and brainwashing to erase inconvenient memories — the dark heart of the
- Si Wong Desert — A vast, merciless desert in the central Earth Kingdom — home to sandbenders, giant buzzard wasps, and the buried entrance to Wan Shi Tong's Library.
- Chin Village — A small, resentful Earth Kingdom village that annually burns an effigy of Avatar Kyoshi — built on the cliff edge where she killed their beloved conqu
- Fire Nation Capital — A fortress city built inside a volcanic caldera — seat of the Fire Lord's power, heart of the Hundred Year War's imperial machinery, draped in black i
- The Boiling Rock — The Fire Nation's most secure prison — a metal fortress on a volcanic island surrounded by a boiling lake, designed to be completely inescapable.
- Ember Island — A tropical vacation island for Fire Nation elite — where Team Avatar hides in plain sight before the final battle, and where a terrible theater troupe
- Southern Air Temple — Aang's childhood home — a mountaintop monastery of soaring spires and sky bison stables, now a silent graveyard where the Fire Nation's genocide of th
- Eastern Air Temple — A remote mountain peak temple where Guru Pathik teaches Aang to unlock his chakras — a place of deep spiritual energy and difficult personal truths.
- Western Air Temple — An upside-down temple built beneath a cliff overhang — invisible from above, hanging like stone stalactites over a misty gorge, where Zuko finally joi
- Northern Air Temple — An ancient Air Nomad temple now occupied by Earth Kingdom refugees and an inventor called the Mechanist — sacred architecture retrofitted with steam p
- Spirit World — A parallel dimension overlapping the physical world — a surreal, ever-shifting realm where bending does not work and ancient spirits dwell in landscap
- Tree of Time — An ancient hollow tree at the heart of the Spirit World that stores all memories and witnessed the first Avatar's battle — where Raava and Vaatu were
- Wan Shi Tong's Library — A vast library containing the accumulated knowledge of the world, guarded by a vengeful owl spirit — buried beneath desert sands after humans used its
- Republic City — A 1920s-inspired metropolis founded by Avatar Aang and Fire Lord Zuko — where benders and nonbenders coexist in a sprawling, industrialized city rife
- Air Temple Island — A small island in Yue Bay near Republic City — Tenzin's home and the last sanctuary of Air Nomad culture, where Korra begins her airbending training.
- Zaofu — A gleaming metalbending city of lotus-shaped metal domes — founded by Suyin Beifong as a progressive utopia of art, innovation, and bending excellence
- Sun Warriors' City — An ancient, hidden civilization in crumbling golden ruins — the original source of firebending, where the last dragons still live and the true meaning
- Foggy Swamp — A vast, ancient banyan-grove tree swamp in the Earth Kingdom — home to swampbenders who understand that the swamp connects all living things through i
- Serpent's Pass — A treacherous narrow mountain path over a vast lake — guarded by a colossal sea serpent and used as a desperate route by refugees fleeing to Ba Sing S
Items
- Aang's Glider — A traditional Air Nomad wooden staff that unfolds into a hang glider — Aang's primary tool for flight, combat, and bending focus, and one of the last
- Sokka's Boomerang — A curved blue Water Tribe boomerang that always comes back — Sokka's signature weapon and constant companion, proving that a nonbender can hold his ow
- Space Sword — A jet-black sword forged by Sokka from meteorite metal under Master Piandao's tutelage — unique in all the world, a nonbender's masterwork lost in the
- Zuko's Dual Dao Swords — A pair of matched broadswords wielded by Zuko as the masked Blue Spirit — representing his dual nature, his conflict between Fire Nation loyalty and p
- Katara's Betrothal Necklace — A blue choker with a hand-carved Water Tribe pendant — Katara's most precious possession, her last connection to her mother, and the thread Zuko follo
- Pai Sho — An ancient strategy board game played across all four nations — whose White Lotus tile serves as the secret identifier for the Order of the White Lotu
- Toph's Meteorite Bracelet — A bracelet shaped from space rock metal — proof that Toph Beifong can bend any earth in existence, even material that fell from beyond the sky, a gift
View full codex at Simulacra.Ink