Names
Item from A Practical Guide to Evil by ErraticErrata
The power system of Calernia — supernatural mantles granted by Creation to those who embody archetypal Roles, turning narrative tropes into literal power and making every story a potential battlefield.
Also known as: Names, Named, the Name system
What They Know
- Each Name grants three Aspects — capitalized imperative verbs (Destroy, Learn, Forgive) gained at dramatically appropriate moments
- Names run on narrative logic: pattern of three (hero-villain must fight three times), band of five (synergistic group power), Speaking (supernatural vocal compulsion)
- Heroes get Names from Above (Good), Villains from Below (Evil). Transitional Names (Squire) lead to permanent ones (Black Knight)
- Characters who understand the narrative rules can exploit them — Amadeus, Catherine, and the Bard all weaponize story logic
Connections
- granted_by — above_below
- studied_by — amadeus
- weaponized_by — catherine
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